AGES IDLE: EVOLUTION ENGINE

A Data-Driven Incremental Game Built with Vanilla JavaScript


The Evolution Loop

Progress through five distinct eras of human civilization. Each Age introduces new resources, scaling mechanics, and strategic upgrades.

  • Stone Age – Gather Food
  • Classical Age – Trade Olives
  • Medieval Age – Mine Gold
  • Industrial Age – Extract Coal
  • Future Age – Generate Credits

The Chronicle (Achievements)

Milestones reward strategic progression. Unlock achievements by reaching upgrade thresholds and receive permanent multiplicative production boosts.


The Big Bang (Prestige System)

Reach the Future Age and trigger a Singularity.

  • Earn Shards based on lifetime earnings.
  • Each Shard grants a permanent +10% production boost.
  • Progress resets — but your power grows exponentially.

Technical Highlights

  • Exponential cost scaling: BaseCost × (1.15^n)
  • Prestige formula based on square root progression
  • Handles values up to Decillions (10³³)
  • Auto-save every 30 seconds
  • Built with clean State-Logic-View architecture

Designed for Expansion

Built using a modular, data-driven architecture. Easily portable to engines like Unity or Godot.


Can you evolve civilization… and transcend it?

MIT Licensed • Free to Play • Open Source

Published 1 day ago
StatusReleased
PlatformsHTML5
Rating
Rated 1.5 out of 5 stars
(4 total ratings)
AuthorRainier-PS
TagsIdle, Pixel Art, Singleplayer

Comments

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(+1)

Got to the future age but didn't find singlarity and the evolve button still said 10mil.  even at 100bil didn't owrk.